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Topic: Gladiators IIPosted By: Epignosis
Subject: Gladiators II
Date Posted: July 05 2012 at 20:53
About two years ago, I came up with "Gladiators."It proved to be successful (85 pages), but it
got a little out of hand and I got busy with life.
I want to relaunch it, so I give you "Gladiators II."
For those who are familiar
with the old game, here is what's different:
1. No narratives.I'm sorry- I
know people liked this, but there are only so many ways to say
"stabbed" and "blocked."It got challenging and made each match too taxing on me.
2. This is huge: All official "business" regarding the game MUST BE IN BOLD.This is what made me shut down from the old
game.Too much gab and I couldn't tell
who was challenging whom and it got out of control.So, any official business (transactions,
challenges, wagers- ANYTHING) must be in bold for it to count.Continue to gab and talk trash to other
players (with respect to PA rules), but only use bold for official game
business.This helps me.
3. Each weapon will now have a special property.If a character has no Weapon Proficiency,
there is no special property.In other
words, a WP no longer affects attack roll.WP gives a unique bonus to each weapon.
4. Equipment is no longer on “infinite supply.”This will make the game far more frustrating
and (therefore) far more interesting.Be
vigilant- one never knows when a much desired item will appear in the original supply
post!
5. You no longer challenge individual warriors.Instead, you challenge an owner with your
warrior and equipment, who either denies your challenge or responds with his
chosen warrior and chosen equipment.If
he accepts, the battle will commence and there will be no cancellations.
For those who are not
familiar with the old game, here is how this works:
Each participating owner (that’d be you, if you’d like) buys warriors
and equipment.You make and accept
challenges from other owners.My role
(roll?) here is simply the god who throws the dice (ranging from four sided to
twenty sided) to determine the outcome.I promise I do not fudge dice rolls (doing so would rob the game of its
fun for me).
Each warrior has these attributes:
A (Attack) – A modifier (+/-) to the 1d20 attack roll
D (Defense) – A modifier (+/-) to the 1d20 defense roll
C (Constitution) – The amount of damage a warrior can sustain before
falling
WP (Weapon Proficiency) – A bonus that gives a warrior a unique ability
with his weapon; these are cumulative but max out at five points.
Value – This is the initial value of a warrior; this disappears after
the warrior is bought, since subsequent values are based on the “free market”
(between you and the buyer, if you choose to sell him).
How do I start?
Each potential player begins with 20 gold pieces in seed money.
To get started, all you must do is post (in bold) the following:
(Warriors purchased)
(Equipment purchased)
And you’re in.Good luck.Your status (warriors, equipment, gold, and
training points) will be recorded on the front page.
What Then?
Once you have a warrior (or three hundred- no limit on how many you
control), you may issue a challenge to another owner.A challenge must be in Bold and have the following information:
“I challenge (USERNAME) to a
match with (WARRIOR) using (THIS EQUIPMENT) in (ARENA).”
All living warriors, their stats, their owners, and available equipment
will be available on the front page.
The challenged owner should either reply:
“I deny your challenge,
(USERNAME).”
Or
“I accept your challenge,
(USERNAME).I will send (WARRIOR) using
(THIS EQUIPMENT).”
Please adhere to this format.Failure to do so will likely result in the match not happening.Also, please only make one challenge to one
username at a time.
Combat
In combat, if an attack roll is higher than the defense roll (considering
modifiers), this is a hit, and the defender incurs damage (according to the
weapon used).
A critical hit (natural 20) occurs if a 20 is rolled while attacking, no matter
what. This causes immediate double damage. A critical defense
(natural 20) occurs if a 20 is rolled on defense, no matter what, and this
causes an immediate (and free) counterattack. A botch (natural 1) occurs if a 1 is rolled while attacking no matter what. This causes the defender to receive a free counterattack.
Once a warrior reaches 0 constitution, he is knocked out and the match is
over. If a warrior falls below -3 constitution (i.e., -4 and below), he
is dead and lost forever.
Aftermath
After each battle, both contestants get a training point (if the loser
survived, that is).The training point
can be assigned any way as follows:
1. Raise attack by one
2. Raise defense by one
3. Raise constitution by three
4. Raise a weapon proficiency (this is maxed at 5)
Wagers
I will calculate the odds for each match and post them in the "Pending Matches" post below.
For example, if the listing is Warrior X vs. Warrior Y (1:4), a better who wagers 4 gold on Warrior X will get a return of 1 gold if Warrior X wins (plus the original bet of 4 gold). A better who wagers 4 gold on Warrior Y will get a return of 16 gold if Warrior Y wins (plus the original bet of 4 gold).
All decimals are rounded.
So wait, I can just gamble
without actually buying anything or fighting?
Yep.Just start by posting (in bold) “I want my money.”This puts
you in the game.This also goes for
those who want to play, but don’t know what (or whom) they would like to
buy. Some of you may want to get in the game to buy weapons just to sell them to needy warriors!
Can I sell?
You may buy and sell anything by asking anyone (in bold) if you can buy or sell something from or to them.They may (in bold) accept or decline your offer.
You are free to sell warriors, sell weapons, barter, make challenges,
accept or deny challenges, or challenge a champion.All wagers, transactions, challenges (and an
accepting post) must be posted (in bold)
by 5PM EST to be included in that night’s round of activity.
Champions
Champions are warriors who have earned their freedom but stay in the
Arena.Each champion possesses his own
special item.If your warrior defeats a
champion (no easy feat!), then you gain control of that item.And these items are one of a kind.The champions list will be in red and you may
challenge a champion at any time.Your
challenge is automatically accepted, so beware!Champions will be listed in red and eliminated once they are beaten.
Arenas
Arenas are the setting for the fight. There are currently five arenas,
each with special situations.
Proclamation
This is the standard and default arena of all one-on-one matches. The
winner takes home 10 gold.
In the Cage
This is a gruesome cage match. Each hit scores an additional +1d4 in
damage.The winner gets 15 gold.
The Gates of Delirium
Made for team matches. Two on two, five on four, one on three, two on twelve- anything. The pot to be divided by the winning team is equal to the number of participants times eleven. Warriors need not be alive to win gold for their masters! Multiple owners are welcome, or an owner may challenge another owner's entire roster with his!
The Pinnacle
The Pinnacle is a 300 foot structure with an open square plane at the top for
battle. There is always a 20% chance that upon a successful hit, you send
your opponent flying off the arena and to certain death. The victor of
this match wins 17 gold.
Octavarium
The Octavarium is the setting for scheduled epic fights. All one must do
to sign up to an Octavarium battle is say so. Once eight owners have pledged to fight, they will specify a warrior and his equipment. After eight gladiators
have been volunteered, and the Emperor (that's me) is available for such a
massive match, it will commence- every man for himself. Make note: Once
you have committed yourself to the Octavarium, there is no
withdrawal! Each player will be given specific odds for winning the overall event. The victor of the Octavarium takes home an astounding 80 gold.
Posted By: Epignosis
Date Posted: July 05 2012 at 20:55
Equipment
(Note:
Items are limited.Items in gray are
currently unavailable.You may buy from
other players.But visit this page
often, as new items may become available)
*Two Handed weapons prohibit shields
Weapons Damage CostNumber
Unarmed
1d4-2 N/A
(Special: None)
Blades
Dagger1d4 11
(Special: 14% per level to perform an
additional attack)
Short
Sword1d631
(Special: 10% per level to deal 1 point
damage)
Long Sword1d851
(Special: 8% per level to parry an attack and deal 1 point damage)
Claymore1d1070*Two hands
(Special: 4% per level to kill opponent outright)
Blunt
Mace1d831
(Special: 8% per level to destroy armor for the match)
Morning Star1d8+131
(Special: 5% per level to destroy armor for the match)
War Hammer 2d4 3 2
(Special: 7% per level to decrease opponent's defense by 1 for the match)
Flail1d10-131 (Special: 9% per level to stun opponent
for one turn)
Axes
Hatchet2d4-122
(Special: 14% per level to add 1d4 damage)
Battle Axe
2d8-241 *Two
hands (Special: 9% per level to break shield)
Great Axe 2d10-3 9 1 *Two hands
(Special: -1 to critical hit range per level)
Pole
Arms
Quarterstaff 1d4 1 1 *Two hands
(Special: +7% to sweep opponent, getting a free attack at +4)
Spear
1d6 21 *Two hands
(Special: 18% per level to take initiative if you are challenged)
Halberd 1d12 70 *Two hands (Special: +7% per level to block any
attack)
Javelin Initial attack at -2 (1d6) 1 6 pairs
Throwing Axe Initial attack at -2 (2d4) 2 2 pairs
Miscellany Effect Cost Number
Helmet 40% to negate critical hit 7 0
Gauntlets +25% to inflicted damage 12 0
++++
Marketplace Owners may post (in bold) that they would like to put an item or warrior up for sale, listing a desired price. I will update this section accordingly.
Andy Webb - Dagger - 2 Sheavy - Gamma Knife - 5 Atavachron - The Blade of Cain - 1
Posted By: Epignosis
Date Posted: July 05 2012 at 20:56
Champions
Defeat a champion to win money, honor, and a unique weapon! Active champions are in red. Defeated champions are grayed out.
++++
Tarkus
Born near a volcano, Tarkus has only known combat. He is a gigantic hulk of a warrior who wields a morning star and is protected by scale mail armor.
*Defeating Tarkus yields 16 gold and the Stone of Years.
A: +1 D: +6 C: 18
Unique Weapon: Stone of Years (Morning star, 1d8+1, 30% chance per hit to cause opponent to lose a turn). Scale mail
++++
Xanadu
Xanadu comes from a long line of noble warriors, dating back to generations immemorial. Can you say farewell to this king?
*Defeating Xanadu yields 10 gold and the Dreamline.
A: +2 D: +1 C: 12
Unique Weapon: Dreamline (Longsword, 1d8+3) Chain mail
++++
Phaedra
Phaedra is a mystical warrior from a distant land.
*Defeating Phaedra yields 7 gold and the Stratosfear.
A: +1 D: +1 C: 10
Unique Weapon: Stratosfear (Spear, 1d6+1, takes initiative and gets two opening attacks) Splint mail
++++
Ytse
Ytse is the most unreliable individual- sometimes the perfect yes man, sometimes a wayward son. He is as wild as his hair.
*Defeating Ytse yields 9 gold and the Glass Moon.
A: -1 D: +2 C: 11
Unique Item: Glass Moon (Buckler that deals 1d4 damage each time a successful defense occurs) Morning Star
++++
Lamneth
Lamneth has fought in the arena for a long time, but this elderly warrior does not suffer from the ravages of age; nay, his experiences have empowered him.
*Defeating Lamneth yields 11 gold and the Panacea.
A: -1 D: +2 C: 11
Unique Item: Panacea (A helmet that has a 21% chance to heal its wearer 1d4 points)
War Hammer
++++
Meurglys III
This third generation fighter carries his name with pride, wears black leather armor, and like his father and his grandfather, wields the White Hammer.
*Defeating Meurglys III yields 13 gold and the White Hammer.
A: +1 D: +1 C: 11
Unique Item: White Hammer (War Hammer, 2d4 with an 11% chance to decrease an opponent's defense skills by 1 permanently)
Leather Armor
Helmet
Gauntlets
++++
Amaranth
Amaranth is an assassin-turned-gladiator. He found getting the drop on unsuspecting politicians to be boring and now relishes the dangers of combat. But that doesn't stop him from playing dirty...
*Defeating Amaranth yields 9 gold and the Gamma Knife
A: +4 D: -2 C: 13
Unique Item: Gamma Knife (Dagger, 1d4, with a 67% chance to poison the victim. Poison does 1 damage each time the victim takes a turn)
Leather Armor
Buckler
++++
Matte Kudasai
A warrior from the heat of the jungles and whose exotic techniques could not be matched, Matte Kudasai has a degree of discipline that makes his opponents see red.
*Defeating Matte Kudasai yields 19 gold and Starless.
Apercu A: +1 D: 0 C: 17 WP: Pole Arms +2 TP: - Claymore: 1d10 (Special: 4% per level to kill opponent outright)
Gamma Knife: (Dagger, 1d4, with a 67% chance to poison the victim. Poison does 1 damage each time the victim takes a turn) Halberd: 1d12 (Special: +7% per level to block any
attack) A Person 0-0 GP: 24
Posted By: Andy Webb
Date Posted: July 06 2012 at 08:41
Imma read all this later k
------------- http://ow.ly/8ymqg" rel="nofollow">
Posted By: HolyMoly
Date Posted: July 06 2012 at 08:57
i wish to purchase Vermicide, leaving me with six gold pieces
He already has a weapon, so I don't need to buy one, correct?
Posted By: TheGazzardian
Date Posted: July 06 2012 at 09:13
Andy Webb wrote:
Imma read all this later k
Posted By: Andy Webb
Date Posted: July 06 2012 at 09:14
I shall buy DUNKIRK and a DAGGER leaving me with a wealth of 1 g/p
Do I get an honorary battle camel with my warrior? He was expensive enough.
------------- http://ow.ly/8ymqg" rel="nofollow">
Posted By: HolyMoly
Date Posted: July 06 2012 at 09:48
I'd like to buy a mace, leaving me with three GP
Just in case a dagger doesn't already come with my guy, and Andy just snagged the dagger.
------------- My other avatar is a Porsche
It is easier for a camel to pass through the eye of a needle if it is lightly greased.
-Kehlog Albran
Posted By: Andy Webb
Date Posted: July 06 2012 at 09:57
And you snagged the mace; I was planning on saving up for that.
Maybe when I get some moneyz we can work out a deal.
------------- http://ow.ly/8ymqg" rel="nofollow">
Posted By: Epignosis
Date Posted: July 06 2012 at 09:58
HolyMoly wrote:
I'd like to buy a mace, leaving me with three GP
Just in case a dagger doesn't already come with my guy, and Andy just snagged the dagger.
No characters come with accessories. WP means weapon proficiency and it indicates that they get the bonus associated with that weapon when they use it.
Posted By: HolyMoly
Date Posted: July 06 2012 at 10:05
Epignosis wrote:
HolyMoly wrote:
I'd like to buy a mace, leaving me with three GP
Just in case a dagger doesn't already come with my guy, and Andy just snagged the dagger.
No characters come with accessories. WP means weapon proficiency and it indicates that they get the bonus associated with that weapon when they use it.
Got it. Thanks!
------------- My other avatar is a Porsche
It is easier for a camel to pass through the eye of a needle if it is lightly greased.
-Kehlog Albran
Posted By: Epignosis
Date Posted: July 06 2012 at 11:52
I have updated (simplified) the wagers section of the rules (I will be calculating the odds as I used to do). Also, I have added a http://www.progarchives.com/forum/forum_posts.asp?TID=88125&PID=4564452#4564452" rel="nofollow - "Pending Matches and Odds" post as well as a list for Octavarium participants. Once there are 8 volunteers, let the games begin.
That post will allow people to see at a glance what scheduled events are for the evening and what the odds are.
Posted By: Andy Webb
Date Posted: July 06 2012 at 17:08
How's this going to work when I get off work at 5?
Happy anniversary though.
------------- http://ow.ly/8ymqg" rel="nofollow">
Posted By: Epignosis
Date Posted: July 06 2012 at 17:11
Andy Webb wrote:
How's this going to work when I get off work at 5?
Happy anniversary though.
Thanks!
No worries- If you accept, I can conduct the match later on this evening (perhaps around 8 or 9pm). I have to cook and there's one show we're going to watch, and plus I want people the opportunity to see the odds and bet if they wish.
Edit: The 5 o clock rule is not a hard and fast thing. It's for my own sanity, really. If I'm free and I've given some people a little time to place wagers, I can conduct matches later in the evening.
Posted By: Epignosis
Date Posted: July 06 2012 at 20:50
SaltyJon wrote:
I buy Talybont and the morning star, leaving me with 3 gold.
I'm freaking busy now and rarely on before 5 PM EST but this was fun last time.
I was hoping you'd show up. Don't worry about the 5PM thing. As I said to Andy, that's only there for my sake. If I'm available, I'll do fights. I just don't want to be overwhelmed with something that is to be fun (like last time).
Also, when you want to buy / sell / trade / challenge/ accept a challenge/ etc., do it in bold. This helps me too. But you're in!
Posted By: Atavachron
Date Posted: July 06 2012 at 20:58
I Challenge HOLY MOLY's VERMICIDE w/ MEI and BATTLEAXE in the PROCLAMATION
Posted By: HolyMoly
Date Posted: July 06 2012 at 21:03
Atavachron wrote:
I Challenge HOLY MOLY's VERMICIDE w/ MEI and BATTLEAXE in the PROCLAMATION
By the mighty Cape of Wakeman, I accept the challenge. Death before Dishonor! Pizza before either!
(If the match happens tomorrow, I will probably not be around - I'll be on the road all day tomorrow and the day after. Let the chips fall where they may.)
------------- My other avatar is a Porsche
It is easier for a camel to pass through the eye of a needle if it is lightly greased.
-Kehlog Albran
Posted By: Epignosis
Date Posted: July 06 2012 at 21:04
HolyMoly wrote:
Atavachron wrote:
I Challenge HOLY MOLY's VERMICIDE w/ MEI and BATTLEAXE in the PROCLAMATION
By the mighty Cape of Wakeman, I accept the challenge. Death before Dishonor! Pizza before either!
(If the match happens tomorrow, I will probably not be around - I'll be on the road all day tomorrow and the day after. )
The match will happen in ten minutes after odds come up. Bets anyone?
Points of clarification: Only challenge the owner, not individual warriors.
Also, when you accept (again, not an issue now) say what warrior you are using and what equipment.
Posted By: TheGazzardian
Date Posted: July 06 2012 at 21:09
Sorry to hear about the anniversary Rob.
I CHALLENGE SALTYJON with MY WARRIOR AND HIS WEAPON
Posted By: HolyMoly
Date Posted: July 06 2012 at 21:11
I'm giving Vermicide one heck of a pep talk in the locker room, watch out!
------------- My other avatar is a Porsche
It is easier for a camel to pass through the eye of a needle if it is lightly greased.
-Kehlog Albran
Posted By: Epignosis
Date Posted: July 06 2012 at 21:11
It's not what you think Gazz. Just a typical sh*tty day. Things just didn't work out and that's okay. We're nine years strong, have 3 amazing children, each other, and I cooked a great shrimp pasta dish for us.
Posted By: Andy Webb
Date Posted: July 06 2012 at 21:47
Aw, shucks. I didn't have much of a chance against that mighty sword of his anyway.
Dunkirk shall grow in strength though! Dunkirk shall increase his CONSTITUTION with his training point!
------------- http://ow.ly/8ymqg" rel="nofollow">
Posted By: Epignosis
Date Posted: July 06 2012 at 21:55
Match 2
Mei vs. Vermicide
15/12 = 7 damage to Vermicide (2)
12/20 = 6 damage to Mei (15)
16/8 = 8 damage to Vermicide (-6)
Vermicide, despite his skill in the arena, has had a crushing blow to his rib cage, causing him to spew blood and embrace oblivion. He is gone. Mei wins ten gold for his master.
Posted By: Epignosis
Date Posted: July 07 2012 at 16:22
Match 3
Ommadawn vs Talybont
5/10
15/14 = 5 damage for Ommadawn (12)
15/4 = 5 damage for Talybont (2)
11/7 = 4 damage for Ommadawn (8)
11/3 = 5 damage for Talybont (-3)
The match is over. Ommadawn's steadfastness won out over Talybont's powerful weaponry. But Talybont shall be nursed back to health; hope he likes gelatin!
Posted By: Andy Webb
Date Posted: July 07 2012 at 20:51
Ooh, I win!
My training point shall increase my CONSTITUTION once again!! And I would like to buy the mace off of Holy Moly if he is so kind - I am willing to sell my dagger if need be.
also
I challenge smartpatrol to a Fight to the perhaps-death utilizing the mighty DUNKIRK and his DAGGER OF DOOM in THE PINNACLE
------------- http://ow.ly/8ymqg" rel="nofollow">
Posted By: smartpatrol
Date Posted: July 07 2012 at 21:33
Posted By: Atavachron
Date Posted: July 07 2012 at 21:59
Alright, in that case; I challenge Andy Webb with MEI and BATTLEAXE in THE CAGE
Posted By: Andy Webb
Date Posted: July 07 2012 at 22:30
That constitution... once I get a bit more level with the odds, I'll accept. But for now I deny this challenge. +1d4 just means I'll probably be killed.
------------- http://ow.ly/8ymqg" rel="nofollow">
Posted By: Atavachron
Date Posted: July 07 2012 at 22:31
how about in the Proclamation ?
Posted By: Andy Webb
Date Posted: July 07 2012 at 22:58
I don't know, it's a risk I'm not willing to take at this point. The armor and the weapon and the constitution... I'm pretty good but I'm just not solid on my odds just yet.