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Henry Plainview
Forum Senior Member Joined: May 26 2008 Location: Declined Status: Offline Points: 16715 |
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if you own a sodastream i hate you
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VanderGraafKommandöh
Prog Reviewer Joined: July 04 2005 Location: Malaria Status: Offline Points: 89372 |
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Ah but you can sacrifice yourself at the end of Planescape: Torment and thus make the whole thing pointless too.
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VanderGraafKommandöh
Prog Reviewer Joined: July 04 2005 Location: Malaria Status: Offline Points: 89372 |
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Shephard woke up and it was all a dream.
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VanderGraafKommandöh
Prog Reviewer Joined: July 04 2005 Location: Malaria Status: Offline Points: 89372 |
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So I've been reading comments on YouTube about the endings. I think I may end up liking the endings for many reasons but mostly because it pisses everyone off so much!
And some of the comments on there are really quite daft. People actually want the "live happily ever after, have babies with my chosen romance" option. That'd be the last thing I'd want happen. I like dark endings that make you wonder what the hell was going on. Having watched the supposed "Shephard Lives" ending, it appears that there could indeed be some truth in the indoctrination theory. It does make sense. That's why there's so many holes in the ending, like why is the Normandy where it is and why does it have those specific crew on it and how did they get there? As well as how did the supposed living Shepard end up there? Many people seem to think the post-Harbinger part is the indoctrination and the Destroy ending (and thus Shepard living) is the paragon ending. |
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Gamemako
Forum Senior Member Joined: March 31 2006 Location: United States Status: Offline Points: 1184 |
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Not really sacrifice. Just will out of existence or suicide via god-weapon. It also accomplishes the task, destroying TNO's mortality, and you had the option of choosing it.
Some, but not really most. Most people just want the damn ending to make sense. The front page of GameFront has a very long and detailed article about why the ending is so horrible (be warned: very, very complete spoilers to follow): http://www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/
Indoctrination theory doesn't even make sense, though, because a VI detects indoctrination in someone else but not in Shepard. The entire ending is just plain broken. Fully, completely broken. |
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Hail Eris!
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VanderGraafKommandöh
Prog Reviewer Joined: July 04 2005 Location: Malaria Status: Offline Points: 89372 |
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I haven't played the game, so am only reiterating what others are saying. From what I have seen though, the VI is not with you post-Harbinger, which is when people are saying Shepard became indoctrinated. Therefore the VI wouldn't detect it. Unless I'm missing something, which I could well be.
I don't believe the ending is broken. BioWare planned this, I'm sure. If this is the case, then some may say it is genius, others may say it's foolish. We'll see! Perhaps all these upset fans have been indoctrinated themselves by BioWare and it was all planned in the first place? That'd be hilarious. Edited by James - March 15 2012 at 16:47 |
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Gamemako
Forum Senior Member Joined: March 31 2006 Location: United States Status: Offline Points: 1184 |
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According to recent info, BioWare had no plans to alter or elaborate on the ending in any way. All future DLC was to be during the game rather than following it. If anything is thought up regarding the endings, it's because of the outrage, and that makes any action extremely unlikely -- not because BioWare is evil or something, but because it takes months of planning and work to bring together a DLC pack, and the damage will have long since been done by the time they could ever hope to finish the product. Related, it seems that they had considered an indoctrination ending where you had to fight for control of Shepard, but had trouble making it work mechanically, so they scrapped it. Barring some insane turn of events, these endings were those which were always planned (they were part of the leaked script anyway). |
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Hail Eris!
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VanderGraafKommandöh
Prog Reviewer Joined: July 04 2005 Location: Malaria Status: Offline Points: 89372 |
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So you're saying that what's in game is a sort of compromise and suggests he is indoctrinated but they couldn't get the mechanics right, so just hinted at it instead?
The End Save is pre-TIM, so any DLC could easily answer the ending post-TIM and properly explain things. So no need to have a post-ending DLC at all. If it is the case it's an indoctrination ending, then everything could be explained post-TIM and you could also have a proper epilogue showing what happened to all the NPCs. It could explain the current end, rather than negating it as a false ending. Also, Chris Priestly on the BioWare forums recently said they'd answer questions once people have had time to finish the game. I believe it's only just been released in Asia, so they need to have playthroughs. So I'd say in a month or so we may get some answers. Edited by James - March 15 2012 at 17:43 |
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Gamemako
Forum Senior Member Joined: March 31 2006 Location: United States Status: Offline Points: 1184 |
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They want to see how it plays in other markets. They're probably hoping Asian markets to be more fond of both the sacrificial lamb aspect and the hybridization ending. It's not like they'd really be out of the planning stages of any ending DLC before word comes in anyway. |
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Hail Eris!
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VanderGraafKommandöh
Prog Reviewer Joined: July 04 2005 Location: Malaria Status: Offline Points: 89372 |
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To be honest, I wouldn't be surprised if they had it already made, or it's near to being finished. I also wouldn't be surprised to see a "part 2", which wouldn't be a DLC but a full release.
Edited by James - March 15 2012 at 20:35 |
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Henry Plainview
Forum Senior Member Joined: May 26 2008 Location: Declined Status: Offline Points: 16715 |
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Asia may have different perceptions of what a game should be, but I can't imagine them being happy with having to kill this whole world Bioware created for absolutely no reason. I remember when people like Yahtzee were complaining ME1 had too much dialogue and text saying that I could spend a whole game in the Citadel just talking to people and doing stupid fetch quests. Too bad that I guess that EA or Bioware doesn't agree.
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if you own a sodastream i hate you
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Gamemako
Forum Senior Member Joined: March 31 2006 Location: United States Status: Offline Points: 1184 |
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The odds of an ending DLC is near zero. The odds of a full release regarding Shepard actually is zero. ME3 is the end of Shep's story. I feel like I should be making spoiler warnings by now... You can see where they're really going with the ending: tabula rasa. They completely undid the world they created. The decision that was made is completely irrelevant: synthetics will exist post-Destroy ending, making that ending pointless; people are unlikely to stay glowy forever in the synthesis ending, and the control ending just leaves everyone where they are. The fate of the Reapers is irrelevant as well: they are gone no matter what you choose, be they destroyed, controlled, or no longer interested in harvesting life. Time is advanced hundreds if not thousands of years, allowing time for events to become equivalent. New species appear, maybe. So on, so forth. |
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Hail Eris!
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VanderGraafKommandöh
Prog Reviewer Joined: July 04 2005 Location: Malaria Status: Offline Points: 89372 |
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I think you missed my point. I said it wouldn't be a post-ending DLC but would still properly end the Shepard story.
Of course their plans are for other Mass Effect games not involving Shepard. I suspect an MMO of some kind. What makes you think they won't make a full-release? That's your own opinion. Yes they've said there won't be any post-ending DLC but that's not the same thing. Some are saying the Control ending doesn't destroy the relays but they're just basing that on the end movie. I am fairly sure though that BioWare planned this. It may be a poor set of endings (most people say there's 3 but there's supposed to be 16 but they all look so similar, that 3 is what most people assume) but I don't believe BioWare screwed it up. So wait patiently and all shall be revealed. |
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VanderGraafKommandöh
Prog Reviewer Joined: July 04 2005 Location: Malaria Status: Offline Points: 89372 |
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They haven't killed the whole of the Mass Effect world. |
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VanderGraafKommandöh
Prog Reviewer Joined: July 04 2005 Location: Malaria Status: Offline Points: 89372 |
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Gamemako, I presume you're aware of Mike Gamble's tweet recently? I shall try and find it when I'm back. It seems to elude that there's more to come and all shall be explained.
Here's the Tweet: "Hardest. Day. Ever. Seriously, if you people knew all the stuff we are planning...you'd, we'll - hold onto your copy of me3 forever." Edited by James - March 16 2012 at 14:43 |
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Gamemako
Forum Senior Member Joined: March 31 2006 Location: United States Status: Offline Points: 1184 |
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They just destroyed the homeworlds of all major races as well as the galactic hub, and then made sure everyone was good and isolated. Nearly every leader and scientist in the world is dead, and the few that are alive are marooned on Earth. Due to the possibility of total annihilation, the Rachni, Quarians, and Geth are almost certainly also going to be gone for good. Eezo still exists, but that's about it.
That was at least a week ago. They hadn't even really acknowledged the ending mess by that point. //EDIT: Durr, failed to respond to third message.
Wait, did you watch the ending? Shepard dies. Only with the 4000+ EMS Destroy option will he live, and that's likely to go... nowhere. Without undoing the ending, there's nothing more to add.
They said that ME3 will end Shepard's story. And guess what? He's dead again, and not coming back unless the events of the ending didn't happen.
The control ending destroys the relays. It does not, however, destroy the Citadel. Shep still dies. There are effectively 6 endings: Destroy the Reapers and vaporize everything on Earth, destroy the Reapers and still leave Earth in shambles, destroy and save Earth, control and leave Earth in shambles, control and save Earth, and synthesis saves Earth. BioWare screwed up massively with DA2. They've learned from their mistakes, and it shows, but that doesn't mean they can't screw up again. I honestly just don't think they planned for this kind of backlash. Edited by Gamemako - March 16 2012 at 16:00 |
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Hail Eris!
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VanderGraafKommandöh
Prog Reviewer Joined: July 04 2005 Location: Malaria Status: Offline Points: 89372 |
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Maybe they weren't expecting such a backlash, sure but I still think that's the intended ending and I don't believe any budgetry reasons stopped them elaborating on things (it isn't KotOR 2). Evidence is leading toward Shepard being indoctrinated or hallucinating at the end. The only two possible issues are the Prothean VI (but that all depends when he/she was indoctrinated) and the Stargazer epilogue. I still think there will be a logical explanation and it was all deliberate. We'll see. |
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Gamemako
Forum Senior Member Joined: March 31 2006 Location: United States Status: Offline Points: 1184 |
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I don't think they have said specifically that there won't be post-2186 games, only that there is a rich lore to draw on for more games. Still, I'm becoming increasingly convinced that there is indeed nothing after ME3. Related, something I just posted somewhere else:
Nobody plans bad press. They aren't going to completely undo their endings with DLC.
That is, they will have to undo their ending completely. That can't turn out well: you waste resources to undo your ending, and then all you get is more people pissed at you for undoing the bad ending you already did. I find it extremely unlikely that they'll do it, even with the backlash.
Yes, but the ending will still be the same. They can't change it.
I think they just dropped the ball. |
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Hail Eris!
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Alitare
Forum Senior Member Joined: March 08 2008 Location: New York Status: Offline Points: 3595 |
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I haven't played ME3, but am dying to. I'm glad I was able to skip over most of this without reading too much. Except for that whole 'Shephard dies or is indoctrinated, all the hub worlds are eliminated, life as they know it is thrown into catastrophe, blah blah'. That sucked. Now I dunno if I'll get it at all.
I've been playing Dark Souls, and love the hell out of it. Finally, a game that forces me to cherish every minor half-second of successful progress. Yeah, it is the most difficult game I've ever played. I really do appreciate that. I've also been playing a lot of PS2 games/rpgs. Specifically Disgaea: Hour of Darkness, Persona 3, Radiata Stories, Suikoden 3, Xenosaga, and Okami, but this was all before a few days ago when... I've played Dark Souls for 3 days straight and have just barely gotten past the first few areas. I've mostly been working on farming the knights in the Undead Burg and the Statues midway into the garden so I can upgrade my equipment. But I'm currently at approximately level 30, which hasn't changed in over several hours. My controller's battery died in the midst of a skeleton skirmish and cost me my last humanity point. Now the garden boss'll be one vicious bitch. I'm half afraid to even face him at this point, but I don't have much to lose. I think I'll have a hard time going back to regular games after this point. sh*t like Alan Wake (as exceptional as it may be) and Okami just seem too easy after all this.
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Gamemako
Forum Senior Member Joined: March 31 2006 Location: United States Status: Offline Points: 1184 |
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ME3's ending is really, really bad. Not from a bleakness standpoint, but from a sweet-Jesus-this-makes-no-damn-sense standpoint. If you play ME3, play it for everything else -- which is pretty good -- and steel yourself for the worst ending in memory. The worse you imagine it, the less disappointed you will be. When a game has an ending that generates $66,000 in charity donations (at time of this post) as a protest, you know you have something... special.
I'm glad; it did seem like something that would be up your alley.
Hah, you're going to end up like me and start every game on the max difficulty level. |
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Hail Eris!
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