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Henry Plainview View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Henry Plainview Quote  Post ReplyReply Direct Link To This Post Posted: March 14 2012 at 18:24
Originally posted by James James wrote:

My mate Dave enjoyed the ending... he has also read that the ending could be Shephard being indoctrinated rather than being dead (and not just due to that scene post-credits where his/her hand is seen moving).

Besides, Shephard dies in ME2 as well, I believe?
Yes, but the stargazers clip after the credits strongly contradicts that idea because the two of them are clearly in a world where what we saw really happened. The problem is not Shepard dying no matter what you do, the problem is that the ending makes almost everything you did  in the games completely pointless no matter what you do. And the "reveal" about the Reapers is stupid as hell and makes no sense.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote VanderGraafKommandöh Quote  Post ReplyReply Direct Link To This Post Posted: March 14 2012 at 20:29
Ah but you can sacrifice yourself at the end of Planescape: Torment and thus make the whole thing pointless too. Wink
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Post Options Post Options   Thanks (0) Thanks(0)   Quote VanderGraafKommandöh Quote  Post ReplyReply Direct Link To This Post Posted: March 14 2012 at 20:47
Shephard woke up and it was all a dream.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote VanderGraafKommandöh Quote  Post ReplyReply Direct Link To This Post Posted: March 14 2012 at 22:49
So I've been reading comments on YouTube about the endings.  I think I may end up liking the endings for many reasons but mostly because it pisses everyone off so much!

And some of the comments on there are really quite daft.  People actually want the "live happily ever after, have babies with my chosen romance" option.

That'd be the last thing I'd want happen.  I like dark endings that make you wonder what the hell was going on.

Having watched the supposed "Shephard Lives" ending, it appears that there could indeed be some truth in the indoctrination theory.  It does make sense.  That's why there's so many holes in the ending, like why is the Normandy where it is and why does it have those specific crew on it and how did they get there?  As well as how did the supposed living Shepard end up there?

Many people seem to think the post-Harbinger part is the indoctrination and the Destroy ending (and thus Shepard living) is the paragon ending.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Gamemako Quote  Post ReplyReply Direct Link To This Post Posted: March 15 2012 at 13:15
Originally posted by James James wrote:

Ah but you can sacrifice yourself at the end of Planescape: Torment and thus make the whole thing pointless too. Wink


Not really sacrifice. Just will out of existence or suicide via god-weapon. It also accomplishes the task, destroying TNO's mortality, and you had the option of choosing it.

Originally posted by James James wrote:

And some of the comments on there are really quite daft.  People actually want the "live happily ever after, have babies with my chosen romance" option... That'd be the last thing I'd want happen.  I like dark endings that make you wonder what the hell was going on.


Some, but not really most. Most people just want the damn ending to make sense. The front page of GameFront has a very long and detailed article about why the ending is so horrible (be warned: very, very complete spoilers to follow):

http://www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/

Originally posted by James James wrote:

Having watched the supposed "Shephard Lives" ending, it appears that there could indeed be some truth in the indoctrination theory.  It does make sense.  That's why there's so many holes in the ending, like why is the Normandy where it is and why does it have those specific crew on it and how did they get there?  As well as how did the supposed living Shepard end up there?

Many people seem to think the post-Harbinger part is the indoctrination and the Destroy ending (and thus Shepard living) is the paragon ending.


Indoctrination theory doesn't even make sense, though, because a VI detects indoctrination in someone else but not in Shepard. The entire ending is just plain broken. Fully, completely broken.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote VanderGraafKommandöh Quote  Post ReplyReply Direct Link To This Post Posted: March 15 2012 at 14:17
I haven't played the game, so am only reiterating what others are saying.  From what I have seen though, the VI is not with you post-Harbinger, which is when people are saying Shepard became indoctrinated.  Therefore the VI wouldn't detect it.  Unless I'm missing something, which I could well be.

I don't believe the ending is broken.  BioWare planned this, I'm sure.  If this is the case, then some may say it is genius, others may say it's foolish.  We'll see!

Perhaps all these upset fans have been indoctrinated themselves by BioWare and it was all planned in the first place?  That'd be hilarious.


Edited by James - March 15 2012 at 16:47
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Gamemako Quote  Post ReplyReply Direct Link To This Post Posted: March 15 2012 at 17:19
Originally posted by James James wrote:

I haven't played the game, so am only reiterating what others are saying.  From what I have seen though, the VI is not with you post-Harbinger, which is when people are saying Shepard became indoctrinated.  Therefore the VI wouldn't detect it.  Unless I'm missing something, which I could well be.

I don't believe the ending is broken.  BioWare planned this, I'm sure.  If this is the case, then some may say it is genius, others may say it's foolish.  We'll see!


According to recent info, BioWare had no plans to alter or elaborate on the ending in any way. All future DLC was to be during the game rather than following it. If anything is thought up regarding the endings, it's because of the outrage, and that makes any action extremely unlikely -- not because BioWare is evil or something, but because it takes months of planning and work to bring together a DLC pack, and the damage will have long since been done by the time they could ever hope to finish the product.

Related, it seems that they had considered an indoctrination ending where you had to fight for control of Shepard, but had trouble making it work mechanically, so they scrapped it. Barring some insane turn of events, these endings were those which were always planned (they were part of the leaked script anyway).
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Post Options Post Options   Thanks (0) Thanks(0)   Quote VanderGraafKommandöh Quote  Post ReplyReply Direct Link To This Post Posted: March 15 2012 at 17:41
So you're saying that what's in game is a sort of compromise and suggests he is indoctrinated but they couldn't get the mechanics right, so just hinted at it instead?

The End Save is pre-TIM, so any DLC could easily answer the ending post-TIM and properly explain things.  So no need to have a post-ending DLC at all.

If it is the case it's an indoctrination ending, then everything could be explained post-TIM and you could also have a proper epilogue showing what happened to all the NPCs.  It could explain the current end, rather than negating it as a false ending.

Also, Chris Priestly on the BioWare forums recently said they'd answer questions once people have had time to finish the game.  I believe it's only just been released in Asia, so they need to have playthroughs.  So I'd say in a month or so we may get some answers.


Edited by James - March 15 2012 at 17:43
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Gamemako Quote  Post ReplyReply Direct Link To This Post Posted: March 15 2012 at 18:30
Originally posted by James James wrote:

Also, Chris Priestly on the BioWare forums recently said they'd answer questions once people have had time to finish the game.  I believe it's only just been released in Asia, so they need to have playthroughs.  So I'd say in a month or so we may get some answers.


They want to see how it plays in other markets. They're probably hoping Asian markets to be more fond of both the sacrificial lamb aspect and the hybridization ending. It's not like they'd really be out of the planning stages of any ending DLC before word comes in anyway.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote VanderGraafKommandöh Quote  Post ReplyReply Direct Link To This Post Posted: March 15 2012 at 20:34
To be honest, I wouldn't be surprised if they had it already made, or it's near to being finished.  I also wouldn't be surprised to see a "part 2", which wouldn't be a DLC but a full release.

Edited by James - March 15 2012 at 20:35
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Henry Plainview Quote  Post ReplyReply Direct Link To This Post Posted: March 16 2012 at 02:32
Originally posted by Gamemako Gamemako wrote:

Originally posted by James James wrote:

Also, Chris Priestly on the BioWare forums recently said they'd answer questions once people have had time to finish the game.  I believe it's only just been released in Asia, so they need to have playthroughs.  So I'd say in a month or so we may get some answers.

They want to see how it plays in other markets. They're probably hoping Asian markets to be more fond of both the sacrificial lamb aspect and the hybridization ending. It's not like they'd really be out of the planning stages of any ending DLC before word comes in anyway.
Asia may have different perceptions of what a game should be, but I can't imagine them being happy with having to kill this whole world Bioware created for absolutely no reason. I remember when people like Yahtzee were complaining ME1 had too much dialogue and text saying that I could spend a whole game in the Citadel just talking to people and doing stupid fetch quests. Too bad that I guess that EA or Bioware doesn't agree.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Gamemako Quote  Post ReplyReply Direct Link To This Post Posted: March 16 2012 at 04:52
Originally posted by James James wrote:

To be honest, I wouldn't be surprised if they had it already made, or it's near to being finished.  I also wouldn't be surprised to see a "part 2", which wouldn't be a DLC but a full release.


The odds of an ending DLC is near zero. The odds of a full release regarding Shepard actually is zero. ME3 is the end of Shep's story.

I feel like I should be making spoiler warnings by now...

You can see where they're really going with the ending: tabula rasa. They completely undid the world they created. The decision that was made is completely irrelevant: synthetics will exist post-Destroy ending, making that ending pointless; people are unlikely to stay glowy forever in the synthesis ending, and the control ending just leaves everyone where they are. The fate of the Reapers is irrelevant as well: they are gone no matter what you choose, be they destroyed, controlled, or no longer interested in harvesting life. Time is advanced hundreds if not thousands of years, allowing time for events to become equivalent. New species appear, maybe. So on, so forth.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote VanderGraafKommandöh Quote  Post ReplyReply Direct Link To This Post Posted: March 16 2012 at 06:43
I think you missed my point.  I said it wouldn't be a post-ending DLC but would still properly end the Shepard story.

Of course their plans are for other Mass Effect games not involving Shepard.  I suspect an MMO of some kind.

What makes you think they won't make a full-release?  That's your own opinion.  Yes they've said there won't be any post-ending DLC but that's not the same thing.

Some are saying the Control ending doesn't destroy the relays but they're just basing that on the end movie.

I am fairly sure though that BioWare planned this.  It may be a poor set of endings (most people say there's 3 but there's supposed to be 16 but they all look so similar, that 3 is what most people assume) but I don't believe BioWare screwed it up.  So wait patiently and all shall be revealed.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote VanderGraafKommandöh Quote  Post ReplyReply Direct Link To This Post Posted: March 16 2012 at 06:44
Originally posted by Henry Plainview Henry Plainview wrote:

Originally posted by Gamemako Gamemako wrote:

Originally posted by James James wrote:

Also, Chris Priestly on the BioWare forums recently said they'd answer questions once people have had time to finish the game.  I believe it's only just been released in Asia, so they need to have playthroughs.  So I'd say in a month or so we may get some answers.

They want to see how it plays in other markets. They're probably hoping Asian markets to be more fond of both the sacrificial lamb aspect and the hybridization ending. It's not like they'd really be out of the planning stages of any ending DLC before word comes in anyway.
Asia may have different perceptions of what a game should be, but I can't imagine them being happy with having to kill this whole world Bioware created for absolutely no reason. I remember when people like Yahtzee were complaining ME1 had too much dialogue and text saying that I could spend a whole game in the Citadel just talking to people and doing stupid fetch quests. Too bad that I guess that EA or Bioware doesn't agree.


They haven't killed the whole of the Mass Effect world.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote VanderGraafKommandöh Quote  Post ReplyReply Direct Link To This Post Posted: March 16 2012 at 08:44
Gamemako, I presume you're aware of Mike Gamble's tweet recently?  I shall try and find it when I'm back.  It seems to elude that there's more to come and all shall be explained.

Here's the Tweet: "Hardest. Day. Ever. Seriously, if you people knew all the stuff we are planning...you'd, we'll - hold onto your copy of me3 forever."

Edited by James - March 16 2012 at 14:43
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Gamemako Quote  Post ReplyReply Direct Link To This Post Posted: March 16 2012 at 15:47
Originally posted by James James wrote:

They haven't killed the whole of the Mass Effect world.


They just destroyed the homeworlds of all major races as well as the galactic hub, and then made sure everyone was good and isolated. Nearly every leader and scientist in the world is dead, and the few that are alive are marooned on Earth. Due to the possibility of total annihilation, the Rachni, Quarians, and Geth are almost certainly also going to be gone for good. Eezo still exists, but that's about it.

Originally posted by James James wrote:

Here's the Tweet: "Hardest. Day. Ever. Seriously, if you people knew all the stuff we are planning...you'd, we'll - hold onto your copy of me3 forever."


That was at least a week ago. They hadn't even really acknowledged the ending mess by that point.

//EDIT: Durr, failed to respond to third message.

Originally posted by James James wrote:

I think you missed my point.  I said it wouldn't be a post-ending DLC but would still properly end the Shepard story.


Wait, did you watch the ending? Shepard dies. Only with the 4000+ EMS Destroy option will he live, and that's likely to go... nowhere. Without undoing the ending, there's nothing more to add.

Originally posted by James James wrote:

Of course their plans are for other Mass Effect games not involving Shepard.  I suspect an MMO of some kind... What makes you think they won't make a full-release?  That's your own opinion.  Yes they've said there won't be any post-ending DLC but that's not the same thing.


They said that ME3 will end Shepard's story. And guess what? He's dead again, and not coming back unless the events of the ending didn't happen.

Originally posted by James James wrote:

Some are saying the Control ending doesn't destroy the relays but they're just basing that on the end movie.

I am fairly sure though that BioWare planned this.  It may be a poor set of endings (most people say there's 3 but there's supposed to be 16 but they all look so similar, that 3 is what most people assume) but I don't believe BioWare screwed it up.  So wait patiently and all shall be revealed.


The control ending destroys the relays. It does not, however, destroy the Citadel. Shep still dies. There are effectively 6 endings: Destroy the Reapers and vaporize everything on Earth, destroy the Reapers and still leave Earth in shambles, destroy and save Earth, control and leave Earth in shambles, control and save Earth, and synthesis saves Earth.

BioWare screwed up massively with DA2. They've learned from their mistakes, and it shows, but that doesn't mean they can't screw up again. I honestly just don't think they planned for this kind of backlash.


Edited by Gamemako - March 16 2012 at 16:00
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Post Options Post Options   Thanks (0) Thanks(0)   Quote VanderGraafKommandöh Quote  Post ReplyReply Direct Link To This Post Posted: March 16 2012 at 18:40
Originally posted by Gamemako Gamemako wrote:

Originally posted by James James wrote:

They haven't killed the whole of the Mass Effect world.


They just destroyed the homeworlds of all major races as well as the galactic hub, and then made sure everyone was good and isolated. Nearly every leader and scientist in the world is dead, and the few that are alive are marooned on Earth. Due to the possibility of total annihilation, the Rachni, Quarians, and Geth are almost certainly also going to be gone for good. Eezo still exists, but that's about it.

This depends on whether the post-Harbinger part is real or not.  However, I gather the developers have confirmed the relays are destroyed and there won't be any post-ME3 games.  That therefore means any future games, books or comics will be in the timeline before the end of ME3.

Originally posted by James James wrote:

Here's the Tweet: "Hardest. Day. Ever. Seriously, if you people knew all the stuff we are planning...you'd, we'll - hold onto your copy of me3 forever."


That was at least a week ago. They hadn't even really acknowledged the ending mess by that point.

Yes, about 6 or 7 days ago.  However, it says there are things planned.  So it's still worth considering that they planned this all along.

//EDIT: Durr, failed to respond to third message.

Originally posted by James James wrote:

I think you missed my point.  I said it wouldn't be a post-ending DLC but would still properly end the Shepard story.


Wait, did you watch the ending? Shepard dies. Only with the 4000+ EMS Destroy option will he live, and that's likely to go... nowhere. Without undoing the ending, there's nothing more to add.

I'm aware of that.  Again though if Shepard is Indoctrinated or Hallucinating, then none of that happened.

Originally posted by James James wrote:

Of course their plans are for other Mass Effect games not involving Shepard.  I suspect an MMO of some kind... What makes you think they won't make a full-release?  That's your own opinion.  Yes they've said there won't be any post-ending DLC but that's not the same thing.


They said that ME3 will end Shepard's story. And guess what? He's dead again, and not coming back unless the events of the ending didn't happen.

It has ended Shepard's story.  Although he/she is still alive in one ending.  However, that doesn't stop them releasing DLC pre-ending that fleshes out the story somewhat.  It'd still be ME3-related.

Originally posted by James James wrote:

Some are saying the Control ending doesn't destroy the relays but they're just basing that on the end movie.

I am fairly sure though that BioWare planned this.  It may be a poor set of endings (most people say there's 3 but there's supposed to be 16 but they all look so similar, that 3 is what most people assume) but I don't believe BioWare screwed it up.  So wait patiently and all shall be revealed.


The control ending destroys the relays. It does not, however, destroy the Citadel. Shep still dies. There are effectively 6 endings: Destroy the Reapers and vaporize everything on Earth, destroy the Reapers and still leave Earth in shambles, destroy and save Earth, control and leave Earth in shambles, control and save Earth, and synthesis saves Earth.

BioWare screwed up massively with DA2. They've learned from their mistakes, and it shows, but that doesn't mean they can't screw up again. I honestly just don't think they planned for this kind of backlash.


Maybe they weren't expecting such a backlash, sure but I still think that's the intended ending and I don't believe any budgetry reasons stopped them elaborating on things (it isn't KotOR 2).

Evidence is leading toward Shepard being indoctrinated or hallucinating at the end.  The only two possible issues are the Prothean VI (but that all depends when he/she was indoctrinated) and the Stargazer epilogue.

I still think there will be a logical explanation and it was all deliberate.  We'll see.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Gamemako Quote  Post ReplyReply Direct Link To This Post Posted: March 16 2012 at 19:06
Originally posted by James James wrote:

This depends on whether the post-Harbinger part is real or not.  However, I gather the developers have confirmed the relays are destroyed and there won't be any post-ME3 games.  That therefore means any future games, books or comics will be in the timeline before the end of ME3.


I don't think they have said specifically that there won't be post-2186 games, only that there is a rich lore to draw on for more games. Still, I'm becoming increasingly convinced that there is indeed nothing after ME3. Related, something I just posted somewhere else:

Originally posted by Myself Myself wrote:

Because of the ending, I don't know that we'll ever see the future of the galaxy any time soon. They'll probably go backwards in time for future titles. It's just much easier. Trying to keep up with the difference between Destroy and Control and the state of Earth... the more I think about it, the more I think that the series is done moving forward. It will have to leap forward hundreds or thousands of years to make future development feasible at all. Then add in the horrible business with the races (3 races may be alive or extinct depending on your choices) and then the pain in the ass that is the synthesis ending and you pretty much have a recipe for end-of-the-line. The biggest problem, really, is the quantum tech which still allows instant communication across the galaxy. The world isn't even fully isolated.

Consider 4 possible endings:

Destroy, high-EMS: Reapers lying around everywhere for people to strip down and scour for tech. Yum! Earth isn't in the best shape, but it's still there. Alien warriors and scientists abound. FTL tech still operational. Quantum tech still operational. Shepard maybe even alive. Geth are not. EDI is not (though her ghost haunts some planet outside the old Charon relay). Rachni may or may not be around. Lots of resources for rebuilding relays on Earth. Maybe not anywhere else.

Control, low EMS: Reapers leave. Earth in shambles. No Reaper tech to study. Situation makes rebuilding relays difficult. Also limited communication via entanglers. Geth alive. EDI is alive, but inaccessible . Barring Shepard using the Reapers to rebuild the relays, there aren't going to be any new relays. Isolation. Self-doubt.

Destroy, very low EMS: Everyone on Earth is dead. A few survivors in ships, maybe, but very low EMS means there weren't many up there to begin with. Reaper tech around, but not many people to work on it. Hard to rebuild relays or communicate with so few people and resources left. Shepard clearly dead. Let's say the Quarians are dead here too. Giant cluster****.

Synthesis, always ends well: Reapers leave. Earth not so bad. Organic life all now part synthetic. No Reaper tech around for study, though, which makes rebuilding the relays a challenge. Life is no longer equivalent in this case to the other options. Might be glowy, as it is in the demo. No reason to believe any species would die of age anymore. Have fun writing around that.

Now, how do you reconcile these possibilities? Sure, you can move a few thousand years forward and say everyone became cybernetic of their own free will and some other such nonsense... but you're going to step on a lot of toes no matter how you do it. It's sad, really, because there are hundreds of billions of galaxies to explore, and the ME universe could have really accelerated by incorporating Reaper tech and expanding rather than dumping a classic population bottleneck on us.


Originally posted by James James wrote:

Yes, about 6 or 7 days ago.  However, it says there are things planned.  So it's still worth considering that they planned this all along.


Nobody plans bad press. They aren't going to completely undo their endings with DLC.

Originally posted by James James wrote:

I'm aware of that.  Again though if Shepard is Indoctrinated or Hallucinating, then none of that happened.


That is, they will have to undo their ending completely. That can't turn out well: you waste resources to undo your ending, and then all you get is more people pissed at you for undoing the bad ending you already did. I find it extremely unlikely that they'll do it, even with the backlash.

Originally posted by James James wrote:

It has ended Shepard's story.  Although he/she is still alive in one ending.  However, that doesn't stop them releasing DLC pre-ending that fleshes out the story somewhat.  It'd still be ME3-related.


Yes, but the ending will still be the same. They can't change it.

Originally posted by James James wrote:

I still think there will be a logical explanation and it was all deliberate.  We'll see.


I think they just dropped the ball.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Alitare Quote  Post ReplyReply Direct Link To This Post Posted: March 17 2012 at 19:59
I haven't played ME3, but am dying to. I'm glad I was able to skip over most of this without reading too much. Except for that whole 'Shephard dies or is indoctrinated, all the hub worlds are eliminated, life as they know it is thrown into catastrophe, blah blah'. That sucked. Now I dunno if I'll get it at all.

I've been playing Dark Souls, and love the hell out of it. Finally, a game that forces me to cherish every minor half-second of successful progress. Yeah, it is the most difficult game I've ever played. I really do appreciate that.

I've also been playing a lot of PS2 games/rpgs. Specifically Disgaea: Hour of Darkness, Persona 3, Radiata Stories, Suikoden 3, Xenosaga, and Okami, but this was all before a few days ago when...

I've played Dark Souls for 3 days straight and have just barely gotten past the first few areas. I've mostly been working on farming the knights in the Undead Burg and the Statues midway into the garden so I can upgrade my equipment. But I'm currently at approximately level 30, which hasn't changed in over several hours. My controller's battery died in the midst of a skeleton skirmish and cost me my last humanity point. Now the garden boss'll be one vicious bitch. I'm half afraid to even face him at this point, but I don't have much to lose. I think I'll have a hard time going back to regular games after this point. sh*t like Alan Wake (as exceptional as it may be) and Okami just seem too easy after all this.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Gamemako Quote  Post ReplyReply Direct Link To This Post Posted: March 19 2012 at 02:15
Originally posted by Alitare Alitare wrote:

I haven't played ME3, but am dying to. I'm glad I was able to skip over most of this without reading too much. Except for that whole 'Shephard dies or is indoctrinated, all the hub worlds are eliminated, life as they know it is thrown into catastrophe, blah blah'. That sucked. Now I dunno if I'll get it at all.


Embarrassed

ME3's ending is really, really bad. Not from a bleakness standpoint, but from a sweet-Jesus-this-makes-no-damn-sense standpoint. If you play ME3, play it for everything else -- which is pretty good -- and steel yourself for the worst ending in memory. The worse you imagine it, the less disappointed you will be. When a game has an ending that generates $66,000 in charity donations (at time of this post) as a protest, you know you have something... special.

Originally posted by Alitare Alitare wrote:

I've been playing Dark Souls, and love the hell out of it.


I'm glad; it did seem like something that would be up your alley. Clap

Originally posted by Alitare Alitare wrote:

I think I'll have a hard time going back to regular games after this point. sh*t like Alan Wake (as exceptional as it may be) and Okami just seem too easy after all this.


Hah, you're going to end up like me and start every game on the max difficulty level. LOL
Hail Eris!
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