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But yeah Joel, he found some combo of junk that gave him a third health but was ungodly strong, and decent defense. Could usually survive one hit.
So pretty much you had to get there first and kill him in one hit or you're f**ked. And the poor suckers who saw his low health would run straight in for the kill....
Joined: March 02 2009
Location: Australia
Status: Offline
Points: 19643
Posted: February 06 2011 at 01:09
That's amazing. My strategy is usually to leave Augites of Guidance (little glowing stones) leading on a path to somwhere and then ambush from whatever world I'm in, although sometimes when the other player has ridiculous weapons/spells it's impossible to take them down regardless of being able to surprise them.
Also, this:
It's gonna be open-world, and they may be adding a proper co-op feature rather than random.
And glad it's still up. My brother and friend were fuming that they were going to end Demon's Souls online, but of course they extended it for another year.
Joined: March 02 2009
Location: Australia
Status: Offline
Points: 19643
Posted: February 06 2011 at 01:15
Yeah, I'm glad they didn't cut the online support for Demon's Souls yet. It's a lot more fun, even just with the notes left from other players/seeing how other players died.
Joined: March 21 2010
Location: Indiana, USA
Status: Offline
Points: 4489
Posted: February 06 2011 at 01:19
progkidjoel wrote:
Yeah, I'm glad they didn't cut the online support for Demon's Souls yet. It's a lot more fun, even just with the notes left from other players/seeing how other players died.
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