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Atavachron ![]() Special Collaborator ![]() ![]() Honorary Collaborator Joined: September 30 2006 Location: Pearland Status: Offline Points: 65608 |
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The T ![]() Special Collaborator ![]() ![]() Honorary Collaborator Joined: October 16 2006 Location: FL, USA Status: Offline Points: 17493 |
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^My concern is, if you make something trivial, then it becomes trivial. If you haven't properly taught to feel empathy and shown the value of human life to a youngster, killing sprites on a screen is not that different from killing people. Both have no value as anything for the person.
Now obviously I would neer ask for a ban on games. And they ARE regulated (not that parents or retailers follow regulations though). The culture that creates and makes these games thrive is the problem. Good luck fixing that. |
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Atavachron ![]() Special Collaborator ![]() ![]() Honorary Collaborator Joined: September 30 2006 Location: Pearland Status: Offline Points: 65608 |
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^ But it's the games that are trivial, not the actual act of violence. And I agree about instilling good values, that's our best defense.
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JJLehto ![]() Prog Reviewer ![]() Joined: April 05 2006 Location: Tallahassee, FL Status: Offline Points: 34550 |
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I was wondering when we'd get into the video game thing!
Not to be mean but the whole: video games/movies/music may be part of the problem is a load of horsesh*t. Could go into why but really, I think most people understand this. If you really are affected by a game to do such things, you have some type of issue and that is usually the real problem anyway. Teo is right, there actually IS a system in place and whenever I've been buying video games the store usually enforces it. Now I look well over 17 so they don't, but I see them ID younger kids. You could try to crack down on game sales but again, you're going down the road of doing a lot of work, for something that wont work and isn't rally the problem. As for the culture, IDK....I always loved GTA, Resident Evil, blowing people up and I hate guns and violence soooo yeah ![]() |
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Atavachron ![]() Special Collaborator ![]() ![]() Honorary Collaborator Joined: September 30 2006 Location: Pearland Status: Offline Points: 65608 |
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^ Driving around like a madman destroying other cars and tanks was the most fun I'd had in a long time; I can remember coming home after long sessions, sometimes ten hours or more till the sun came up, closing my eyes and clearly seeing the screen action in front of me. Weird.
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Alitare ![]() Forum Senior Member ![]() ![]() Joined: March 08 2008 Location: New York Status: Offline Points: 3595 |
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I have played Grand Theft Auto at a young age. When I was 12 years old I was playing Grand Theft Auto and watching South Park and violent action films. I was listening to Ozzy Osbourne and Judas Priest and Slayer. I was around guns and people who hunted for a living.
Hell, I currently daydream about killing mass groups of people with fragmentation grenades and assault weapons. I feel tingly when I walk past aisles full of people in my local supermarket. But I would personally never bring physical violence upon another human being unless through self defense (and that would not be my justification, only acceptance of how I would instinctively react). I also daydream about saving the world with kindness and humble open respect. I think of a lot of stupid sh*t. My entire young life was a flash stream of violent media - death metal music, murderous bloody cartoons, gangster mafia killing games and brutal science fiction literature. I've no police record. I have never even been in a fight. I am but one person with one specific kind of mind. Could video games lead an individual with an already-disturbed world view to large scale violence? Possibly. But it would be just as likely that their parents' arguments about money could trigger it.
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The T ![]() Special Collaborator ![]() ![]() Honorary Collaborator Joined: October 16 2006 Location: FL, USA Status: Offline Points: 17493 |
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But we have started playing games at a reasonable age. I mean, at my age when I played GTA, I never felt the need to do the real thing (well, maybe the driving a jet fighter thing, but I would probably fly it straight into a mountain since I have no clue as to how to fly). But those are games rated "M" for mature. A 12-year old might get entirely different feelings from a violent game.
Parents is what's f**ked up. EDIT: posted mine just while Alitaire was posting his. Yes. A child that has learnt the value of life and empathy is better shielded for the school of violence that culture builds around him. And a child growing in a violent home might not even need GTA to turn violent. Edited by The T - December 22 2012 at 12:27 |
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The Doctor ![]() Special Collaborator ![]() ![]() Honorary Collaborator Joined: June 23 2005 Location: The Tardis Status: Offline Points: 8543 |
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I wasn't trying to say that there is anything wrong with adding extra layers of protection to your home if you so desire and have the means to do so. But I do think a lot of people think a gun alone will protect them from robbery, violence and so forth. That's simply not true in a great majority of cases. Simply having a gun in your home will not protect. If someone wants to get you, they will.. Now, as to the larger issues at play in this thread, I agree with those who point out that guns are not the only issue, that there is a definite decline in empathy in this country, that we are being desensitized to violence and that there are problems with mental health services. Guns don't make people bad or insane. But, a bad person + a gun = a bad person with a gun. I think it's silly of those on the anti-gun side to dismiss the non-gun related portions of the problem, but it is equally silly for the pro-gun side to ignore the gun part of the equation. And for the pro-gun lobby and its followers, I think it's wrong of them to take any talk of sensible gun control legislation off the table. |
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I can understand your anger at me, but what did the horse I rode in on ever do to you?
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JJLehto ![]() Prog Reviewer ![]() Joined: April 05 2006 Location: Tallahassee, FL Status: Offline Points: 34550 |
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yeah, I've played CoD and Uncharted and shooting games online and there's f**kin 9 year olds on there!
Even for me, that seems too much. Though I knew kids that played stuff like that at 10 and are perfectly fine. Honestly, the ONLY impact GTA ever gave me was when I'm in traffic, I wanted so badly to bash through the car ahead of me and drive by it all on the grass. But I think I'd feel that way regardless ![]() ![]() Yeah Dusty hit it, with the violent movies, TV shows and music we know it COULD cause it to happen, but that's also a parent failure. And my parents never even gave me "talks" about my games and music and movies. Just...IDK raised me to be normal. Edited by JJLehto - December 22 2012 at 13:19 |
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The T ![]() Special Collaborator ![]() ![]() Honorary Collaborator Joined: October 16 2006 Location: FL, USA Status: Offline Points: 17493 |
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They probably raised you to regard other children as children, as other people that had rights and obligations like you.
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The T ![]() Special Collaborator ![]() ![]() Honorary Collaborator Joined: October 16 2006 Location: FL, USA Status: Offline Points: 17493 |
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In the ideal world I would like, people wouldn't be stopped from owning anything, if somebody is willing to sell of course. Tanks, bazookas, etc. But in an even more ideal world, people wouldn't want tools of destruction of life.
In the real world, even libertarians of the non-anarchic kind will agree on a limited role of government protecting people from aggression from foreign powers. Let assault weapons and big destruction tools be for that. The civilian population doesn't really need machine guns. Handguns will be fine. I've never understood why these could be illegal. I also never understood why one could want an M-16 for anything other than mass carnage.
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JJLehto ![]() Prog Reviewer ![]() Joined: April 05 2006 Location: Tallahassee, FL Status: Offline Points: 34550 |
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Yes, but never said that ![]() Indeed, preaching to the choir, don't get it. Environment is part of it, I only met one guy personally who's like that from where I live (most say what we do, a handgun is fine) but in Pennsylvania they are more open to it. One friend actually did own an AK 47. Obviously not used by him, just to collect? Just to say don't touch my guns? The less urbanized upbringing? I have no idea. Edited by JJLehto - December 22 2012 at 13:44 |
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The T ![]() Special Collaborator ![]() ![]() Honorary Collaborator Joined: October 16 2006 Location: FL, USA Status: Offline Points: 17493 |
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Epignosis ![]() Special Collaborator ![]() ![]() Honorary Collaborator Joined: December 30 2007 Location: Raeford, NC Status: Offline Points: 32553 |
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JJLehto ![]() Prog Reviewer ![]() Joined: April 05 2006 Location: Tallahassee, FL Status: Offline Points: 34550 |
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how to play in traffic?
![]() Oh P&T are great. Some crazy ass mofos but great. |
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smartpatrol ![]() Forum Senior Member ![]() ![]() Joined: April 15 2012 Location: My Bedroom Status: Offline Points: 14169 |
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Slartibartfast ![]() Collaborator ![]() ![]() Honorary Collaborator / In Memoriam Joined: April 29 2006 Location: Atlantais Status: Offline Points: 29630 |
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2013 us going to be a rough year. Brace yourselves...
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Released date are often when it it impacted you but recorded dates are when it really happened...
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Dean ![]() Special Collaborator ![]() ![]() Retired Admin and Amateur Layabout Joined: May 13 2007 Location: Europe Status: Offline Points: 37575 |
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Do you really need to ask this question. Sure I've read all the replies and they miss the point. It is not the killing or the graphic representation of death - people are not so dumb they cannot differentiate between comic book violence of a video game and real violence and between fictional killing and real killing - that kind of graphic, unreal portrayal of death cannot inure you to actual real-life death and people are not so dumb that they don't understand that game-over in the real world doesn't just means resetting back to the last saved point and starting again.
What they do though is portray a world where killing is a solution to problems, where those who solve problems by violence and with guns are heroes and winners, where being armed to the teeth makes you a tough guy and not a coward hiding behind a piece of hardware, where a geek on a keyboard can take on an urban street gang or an elite band of trained mercenaries and not only win, but come away unharmed. It's not just video games, the glorification of guns occurs through all media, and that prevalent attitiude that the good guys always win because they have something magical on their side that makes them the winner (be that "right" or "justice" or "freedom" or "god" or "good" or "dog" or "the happy ending") - because the good guys that do not win because they didn't have that magical hero quality are just called victims. The thing is, the bad guys think they're going to win too because from their perspective - the only way to stop a good guy with a gun is with a bad guy with a gun.
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What?
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dtguitarfan ![]() Forum Senior Member ![]() ![]() Joined: June 24 2011 Location: Chattanooga, TN Status: Offline Points: 1708 |
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David Frum (the last sensible Conservative, IMO) completely TORE APART the "we need a federal agent in every school" argument:
http://www.thedailybeast.com/articles/2012/12/22/we-need-a-federal-agent.html Look at all the links.... NRA doesn't have a leg to stand on, and they know it. Or they are completely Schizo. Either one could be true, actually. ...heh heh...we need a Federal Agent at every Federal Agency.... Edited by dtguitarfan - December 22 2012 at 20:51 |
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Atavachron ![]() Special Collaborator ![]() ![]() Honorary Collaborator Joined: September 30 2006 Location: Pearland Status: Offline Points: 65608 |
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What an idiotic - and highly unoriginal - quote. I thought he had a better mind than that. |
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