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nutella23 View Drop Down
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Direct Link To This Post Posted: December 20 2010 at 16:14
oh look 100 does this mean I am a ~*~senior member~*~ and does that mean I get cookies or something
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Direct Link To This Post Posted: December 20 2010 at 16:12
OMG WE WONNNNN


Yay for awesome sockfaces team Smile
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Direct Link To This Post Posted: December 20 2010 at 13:17
Originally posted by MovingPictures07 MovingPictures07 wrote:

Beware the missing PMs!

So why were there some of the kills missing? Missing PMs! Angry

On Night 1, Mr. Bungle failed to send in a kill.
On Night 3, Captain Beefheart's team failed to send in a kill.
On Night 5, Captain Beefheart's team failed to send in a kill.
On Night 7, Captain Beefheart's team and Mr. Bungle failed to send in a kill.




A missing PM = the kill didn't show up in the night post at all. Other failed kills and such will be explained in a bit. A missing PM for a night kill is a team and host's worst nightmare! Be sure never to do it.




dat was atoms' fault D:<

If nutella had been ANYBODY but Dagmar, I would've won
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Direct Link To This Post Posted: December 20 2010 at 11:52
Yeah, we couldn't kill anyone on the last couple nights! LOL
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Direct Link To This Post Posted: December 20 2010 at 11:52
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Direct Link To This Post Posted: December 20 2010 at 11:50
Congrats to the winners! And thanks to my team, Dave, Matt, Cameron and Devin <3 Sorry I wasnt around a lot but damn we were the unlucky team right?
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Direct Link To This Post Posted: December 20 2010 at 11:41
Originally posted by A Person A Person wrote:

Originally posted by SaltyJon SaltyJon wrote:

Hah!  JJ didn't get revenge for me killing him last game, I died too early! Evil Smile

Don't you mean, "I committed suicide too early"? LOL

Maybe.  It was good timing on my part though, finals thanked me.
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Direct Link To This Post Posted: December 20 2010 at 11:28
Originally posted by SaltyJon SaltyJon wrote:

Hah!  JJ didn't get revenge for me killing him last game, I died too early! Evil Smile

Don't you mean, "I committed suicide too early"? LOL
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Direct Link To This Post Posted: December 20 2010 at 11:24
Hah!  JJ didn't get revenge for me killing him last game, I died too early! Evil Smile
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Direct Link To This Post Posted: December 20 2010 at 10:59
Alright, I have to go now for a while, but I will be back to continue for The Residents from Night 6 onward AND also to explain day and night activity from Night 3 or so onward.

For Day 3, I used a similar guide/dice rolling that I did for Day 2. As long as at least one person searched for S~V~S and BloodFeastIslandMan, they were saved.

Discuss away! And please, ask any possible questions. You don't have to wait for me to go over something to ask about it or discuss it! I will be back later.

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Direct Link To This Post Posted: December 20 2010 at 10:57
The Residents: Kill patterns

If you received a message during the game that said "You have been cursed", well, this meant one of the Residents had successfully used their kill curse on you. You died between 1 and 6 nights later as a result.

This is how Necktie died so early of a curse on Night 2. He was cursed on Night 1 by JJLehto, who rolled a 1!

With one exception, all of the presentation of the kills in the night post followed this pattern:
Death by insane pain: cursed by Blue Eyeball (DisgruntledPorcupine)
Death by puking tongues: cursed by Green Eyeball (JJLehto)
Death by mirage: cursed by Brown Eyeball (jampa17)

The only time I strayed from that pattern was Night 5 when both Sorsha and horsewithteeth11 were killed by the Residents. horsewithteeth was indeed cursed by Brown Eyeball, but Sorsha was cursed by Blue Eyeball, yet I combined them both as dying by mirage. My mistake there. Otherwise, this should entirely apply for every single Residents kill.



Cursing:
Night 1:
Blue Eyeball (DisgruntledPorcupine) cursed Triceratopsoil; rolled a 2.
Green Eyeball (JJLehto) cursed Necktie; rolled a 1.

Night 2:
Blue Eyeball (DisgruntledPorcupine) cursed Ciubia; rolled a 4.
Green Eyeball (JJLehto) cursed A Person; rolled a 5.
Brown Eyeball (jampa17) unsuccessfully cursed nutella23 because he was role blocked by Chris Cutler (SaltyJon).
The Skull (Bea) roleblocked S~V~S, and thus Mr. Bungle was unsuccessful with every Night 2 power.

Night 3:
Blue Eyeball (DisgruntledPorcupine) cursed Sorsha; rolled a 2.
Green Eyeball (JJLehto) cursed SaltyJon; rolled a 5. This did not materialize because SaltyJon was lynched on Day 5.
Brown Eyeball (jampa17) cursed horsewithteeth11; rolled a 2.

The Skull (Bea) roleblocked nutella23, and thus Henry Cow was unsuccessful with every Night 3 power.

Night 4:
Blue Eyeball (DisgruntledPorcupine) cursed Atoms, but he died Night 4 anyway, so it didn't go through.
Green Eyeball (JJLehto) cursed The Truth; rolled a 2. However, he survived this, along with another kill attempt on Night 6---the only actual kill attempt as a result of Tim's beast (BloodFeastIslandMan flipped two heads).
Brown Eyeball (jampa17) cursed Zebedee; rolled a 5.

The Skull (Bea) roleblocked Ciubia, and thus The Silencers were unsuccessful with every Night 4 power.

Night 5:
Blue Eyeball (DisgruntledPorcupine) cursed blindfaeth; rolled a 2.
Green Eyeball (JJLehto) could not curse because he did not vote in Day 5. I automatically blocked all night powers from everyone who did not vote that day. He attempted to curse S~V~S.
Brown Eyeball (jampa17) died of starvation, so he no longer curses.

The Skull (Bea) roleblocked S~V~S, and thus Mr. Bungle was unsuccessful with every Night 5 power. This is why DisgruntledPorcupine was not killed by them.
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Direct Link To This Post Posted: December 20 2010 at 10:44
Beware the missing PMs!

So why were there some of the kills missing? Missing PMs! Angry

On Night 1, Mr. Bungle failed to send in a kill.
On Night 3, Captain Beefheart's team failed to send in a kill.
On Night 5, Captain Beefheart's team failed to send in a kill.
On Night 7, Captain Beefheart's team and Mr. Bungle failed to send in a kill.




A missing PM = the kill didn't show up in the night post at all. Other failed kills and such will be explained in a bit. A missing PM for a night kill is a team and host's worst nightmare! Be sure never to do it.


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Direct Link To This Post Posted: December 20 2010 at 10:39
Day 2 and Recruitment #2

The arctic punishment was indeed for everyone, and the Residents had no idea what any of those options did more than anyone else. Their one reward was recruiting a 3rd person earlier than everyone else.

Once Day 2 came, the 2nd recruitment process was determined by allowing each team to come up with a list of their top 3 candidates that they wanted to recruit. All teams either got their #1 or #2 selection for this next round of recruiting. The Residents would have actually recruited S~V~S at this time as their 4th recruitment, as she was their #1 choice, but Atoms had thrown a fish at her the night before, so she was passed up. When Mr. Bungle then sent her name in as well, she was able to be recruited and was recruited to their team. Bea, the Residents' #2 choice, was recruited to their team as their 4th and final recruit, while everyone else still only had 3 (of a possible 5).


Here is my guide for the Day 2 options. Sorry in advance for it pasting a bit weird; I didn't feel like re-arranging all of it over from Word this time.

Day 2: Guide

(1) Search for food (in the water)

            Roll d12:

            1-4 Find a fish

            5 Find a penguin

            6-7 Find a polar bear  (if x < 3, one player is killed—chosen at random)

            8-12 Freeze

 

(2) Search for food (by land)

            Roll d12:

            1-7 Unsuccessful

8 Find polar bear  (if x < 3, one player is killed—chosen at random)

            9-10 Find arctic fox (if x < 3, one player is killed—chosen at random)

            11-12 Find arctic hare

 

(3) Build an igloo

            If x > 9, igloo is successfully built

            If 9 > x > 6, igloo is successfully built but falls apart one day later if not repaired, killing one player (chosen at random)

            If x < 6, igloo is not successfully built

 

(4) Push another player into water

            The chosen victim freezes      


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Direct Link To This Post Posted: December 20 2010 at 10:33
Day 1 and Recruit Round #1

What each team didn't know until after the poll was over is that the first recruitment was based on who selected each option. Whoever voted for Factory could be recruited by Henry Cow and no one else, etc.

Since Necktie was busy with exams and didn't even stop by until Day 1 and only one person voted for Chapel (Sorsha), she was automatically recruited to Mr. Bungle for the #2 position. I gave all the other team captains a list of players that voted their option, and they each selected their first recruit accordingly.

As for the reward for the Residents... that would not come until after Day 1 was over. After the post had been made that jampa17 would die instead of Necktie, I offered to the Residents that they could resurrect jampa17 and automatically recruit him to the team for a 3rd recruit (before any other teams were able to recruit again). They (DisgruntledPorcupine and JJLehto) accepted my offer.


Edited by MovingPictures07 - December 20 2010 at 10:33
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Direct Link To This Post Posted: December 20 2010 at 10:22
Originally posted by SaltyJon SaltyJon wrote:

Starting at the beginning is overdone, start at the end and work backwards! 


Oh, didn't see this post in time, sorry! Tongue
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Direct Link To This Post Posted: December 20 2010 at 10:22
Alright, well, I randomized 5 roles (not 4 like I told you guys for the longest time Tongue) and the team captains were: Atoms, Necktie, Starhammer, Devin_The_Omniscient, and DisgruntledPorcupine.

For the Day 0 poll options, I alerted each team captain that a certain option would benefit them if selected.
Factory- Henry Cow (Starhammer)
Chapel- Mr. Bungle (Necktie)
Bakery- Captain Beefheart (Atoms)
Theater- The Silencers (Devin_The_Omniscient)
Screw you- The Residents (DisgruntledPorcupine)

Congrats to Triceratopsoil, who figured out the theory to this the closest. Screw you was selected, so during the first day of the "punishment", The Residents were benefited.

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Direct Link To This Post Posted: December 20 2010 at 10:21
Starting at the beginning is overdone, start at the end and work backwards! 
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Direct Link To This Post Posted: December 20 2010 at 10:01
Might as well, lol.
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Direct Link To This Post Posted: December 20 2010 at 09:36
Updated the Silencers' secret roles and the remaining two team secrets.

What is everyone curious about? Should I just start from the beginning?

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Direct Link To This Post Posted: December 20 2010 at 09:30
Everyone's roles have been updated.
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