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Padraic
Special Collaborator
Honorary Collaborator
Joined: February 16 2006
Location: Pennsylvania
Status: Offline
Points: 31169
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Posted: August 21 2008 at 10:18 |
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Abstrakt
Forum Senior Member
Joined: August 18 2005
Location: Soundgarden
Status: Offline
Points: 18292
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Posted: August 21 2008 at 10:38 |
Dragonforce sucks. Fastest, worst & cheesiest metal band ever.
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VanderGraafKommandöh
Prog Reviewer
Joined: July 04 2005
Location: Malaria
Status: Offline
Points: 89372
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Posted: August 21 2008 at 10:46 |
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Padraic
Special Collaborator
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Joined: February 16 2006
Location: Pennsylvania
Status: Offline
Points: 31169
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Posted: August 21 2008 at 10:51 |
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VanderGraafKommandöh
Prog Reviewer
Joined: July 04 2005
Location: Malaria
Status: Offline
Points: 89372
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Posted: August 21 2008 at 10:54 |
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TGM: Orb
Prog Reviewer
Joined: October 21 2007
Location: n/a
Status: Offline
Points: 8052
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Posted: August 21 2008 at 10:57 |
OK, time for another bash at the Saablic Tan battle in IWD II. Bloody difficult stuff. Not only does he have 4 fighters almost as good as mine, epic magical ability, a pet cleric and another pet wizard and a bloody greater Feyhr for symbol of despair, but I also don't get run-around room. The only plus is that he attacks his own people too, and I have a rogue with evasion.
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VanderGraafKommandöh
Prog Reviewer
Joined: July 04 2005
Location: Malaria
Status: Offline
Points: 89372
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Posted: August 21 2008 at 11:05 |
TGM: Orb wrote:
OK, time for another bash at the Saablic Tan battle in IWD II. Bloody difficult stuff. Not only does he have 4 fighters almost as good as mine, epic magical ability, a pet cleric and another pet wizard and a bloody greater Feyhr for symbol of despair, but I also don't get run-around room. The only plus is that he attacks his own people too, and I have a rogue with evasion.
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I've not played IWD II (only the first game so far) but I have played a lot of BG II. There's a battle in BG II that you can encounter (by choice) very early on in the game, when you enter the upstairs of a tavern. It's a bloody tough fight and I had a very good troupe as well. My dwarven fighter was rock 'ard and can solo pretty well... but my NPCs tend to bite the dust a bit too often. Anyhow, even though the fight is optional (and I could have left it 'til later), I tried my damnedest to finish it without loss. The tactics I used were tough. I actually ended up invising my thief I think and using backstab... plus I used my mage spells a lot... it's surprising how useful Magic Missiles are. However, the key to success in BG II seems to be Silence 12' Radius for some odd reason.  However, in this case, I just hid all my NPCs out of the way and got my mage to throw a stinking cloud and some Magic Missiles in.  Then I sent in my Dwarven fighter to solo the main magic users who were casting mind spells.
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TGM: Orb
Prog Reviewer
Joined: October 21 2007
Location: n/a
Status: Offline
Points: 8052
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Posted: August 21 2008 at 11:09 |
James wrote:
TGM: Orb wrote:
OK, time for another bash at the Saablic Tan battle in IWD II. Bloody difficult stuff. Not only does he have 4 fighters almost as good as mine, epic magical ability, a pet cleric and another pet wizard and a bloody greater Feyhr for symbol of despair, but I also don't get run-around room. The only plus is that he attacks his own people too, and I have a rogue with evasion.
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I've not played IWD II (only the first game so far) but I have played a lot of BG II.
There's a battle in BG II that you can encounter (by choice) very early on in the game, when you enter the upstairs of a tavern.
It's a bloody tough fight and I had a very good troupe as well. My dwarven fighter was rock 'ard and can solo pretty well... but my NPCs tend to bite the dust a bit too often.
Anyhow, even though the fight is optional (and I could have left it 'til later), I tried my damnedest to finish it without loss.
The tactics I used were tough. I actually ended up invising my thief I think and using backstab... plus I used my mage spells a lot... it's surprising how useful Magic Missiles are.
However, the key to success in BG II seems to be Silence 12' Radius for some odd reason. 
However, in this case, I just hid all my NPCs out of the way and got my mage to throw a stinking cloud and some Magic Missiles in. Then I sent in my Dwarven fighter to solo the main magic users who were casting mind spells. 
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Hm, yeah, that's a tough 'un. last time I did that early on, I fireballed the room, actually used defensive spells and potions, memorised see invisibility, got decent arrows and backstabbed the wizard. Fighter/Mage all the way.
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TGM: Orb
Prog Reviewer
Joined: October 21 2007
Location: n/a
Status: Offline
Points: 8052
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Posted: August 21 2008 at 11:10 |
TGM: Orb wrote:
James wrote:
TGM: Orb wrote:
OK, time for another bash at the Saablic Tan battle in IWD II. Bloody difficult stuff. Not only does he have 4 fighters almost as good as mine, epic magical ability, a pet cleric and another pet wizard and a bloody greater Feyhr for symbol of despair, but I also don't get run-around room. The only plus is that he attacks his own people too, and I have a rogue with evasion.
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I've not played IWD II (only the first game so far) but I have played a lot of BG II.
There's a battle in BG II that you can encounter (by choice) very early on in the game, when you enter the upstairs of a tavern.
It's a bloody tough fight and I had a very good troupe as well. My dwarven fighter was rock 'ard and can solo pretty well... but my NPCs tend to bite the dust a bit too often.
Anyhow, even though the fight is optional (and I could have left it 'til later), I tried my damnedest to finish it without loss.
The tactics I used were tough. I actually ended up invising my thief I think and using backstab... plus I used my mage spells a lot... it's surprising how useful Magic Missiles are.
However, the key to success in BG II seems to be Silence 12' Radius for some odd reason. 
However, in this case, I just hid all my NPCs out of the way and got my mage to throw a stinking cloud and some Magic Missiles in. Then I sent in my Dwarven fighter to solo the main magic users who were casting mind spells. 
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Hm, yeah, that's a tough 'un. last time I did that early on, I fireballed the room, actually used defensive spells and potions, memorised see invisibility, got decent arrows and backstabbed the wizard. Fighter/Mage all the way. |
Could be less than fun as a solo character, but then you'd need to get the boots of speed early, which are, IIRC, around there.
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TGM: Orb
Prog Reviewer
Joined: October 21 2007
Location: n/a
Status: Offline
Points: 8052
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Posted: August 21 2008 at 11:11 |
Currently I'm working on an improved invisibility thing to help this evil wizard go berserk towards his own side and not mine. Shame there's nothing like breach which I can find for it.
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Padraic
Special Collaborator
Honorary Collaborator
Joined: February 16 2006
Location: Pennsylvania
Status: Offline
Points: 31169
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Posted: August 21 2008 at 11:12 |
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VanderGraafKommandöh
Prog Reviewer
Joined: July 04 2005
Location: Malaria
Status: Offline
Points: 89372
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Posted: August 21 2008 at 11:16 |
TGM: Orb wrote:
James wrote:
TGM: Orb wrote:
OK, time for another bash at the Saablic Tan battle in IWD II. Bloody difficult stuff. Not only does he have 4 fighters almost as good as mine, epic magical ability, a pet cleric and another pet wizard and a bloody greater Feyhr for symbol of despair, but I also don't get run-around room. The only plus is that he attacks his own people too, and I have a rogue with evasion.
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I've not played IWD II (only the first game so far) but I have played a lot of BG II.
There's a battle in BG II that you can encounter (by choice) very early on in the game, when you enter the upstairs of a tavern.
It's a bloody tough fight and I had a very good troupe as well. My dwarven fighter was rock 'ard and can solo pretty well... but my NPCs tend to bite the dust a bit too often.
Anyhow, even though the fight is optional (and I could have left it 'til later), I tried my damnedest to finish it without loss.
The tactics I used were tough. I actually ended up invising my thief I think and using backstab... plus I used my mage spells a lot... it's surprising how useful Magic Missiles are.
However, the key to success in BG II seems to be Silence 12' Radius for some odd reason. 
However, in this case, I just hid all my NPCs out of the way and got my mage to throw a stinking cloud and some Magic Missiles in. Then I sent in my Dwarven fighter to solo the main magic users who were casting mind spells. 
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Hm, yeah, that's a tough 'un. last time I did that early on, I fireballed the room, actually used defensive spells and potions, memorised see invisibility, got decent arrows and backstabbed the wizard. Fighter/Mage all the way. |
It wasn't the wizard that was the pain for me... it was that thing with the sphere round it that was the pain! Oh and the blasted thief escaped with some decent gear, I was well annoyed! And yes, he does go invisible too... grrr, I always try to thwack him as early as possible to stop him escaping.  But those mind spells are a pain... half my party seem to get confused (except my Dwarf who I think had a good helmet on). My memory is a bit blurry though... Actually, I think I Stinking Clouded them... as well as threw in an Entangle spell, to stop them moving.  That seemed to work quite well.
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VanderGraafKommandöh
Prog Reviewer
Joined: July 04 2005
Location: Malaria
Status: Offline
Points: 89372
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Posted: August 21 2008 at 11:17 |
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VanderGraafKommandöh
Prog Reviewer
Joined: July 04 2005
Location: Malaria
Status: Offline
Points: 89372
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Posted: August 21 2008 at 11:21 |
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Padraic
Special Collaborator
Honorary Collaborator
Joined: February 16 2006
Location: Pennsylvania
Status: Offline
Points: 31169
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Posted: August 21 2008 at 11:25 |
Yeah, it's all unreleased stuff. I might have to wait for the reviews to start coming before pulling the trigger.
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VanderGraafKommandöh
Prog Reviewer
Joined: July 04 2005
Location: Malaria
Status: Offline
Points: 89372
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Posted: August 21 2008 at 11:27 |
NaturalScience wrote:
Yeah, it's all unreleased stuff. I might have to wait for the reviews to start coming before pulling the trigger.
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Ah ya sissy!  It'll be amazing, trust me. It's Henry Cow!
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Padraic
Special Collaborator
Honorary Collaborator
Joined: February 16 2006
Location: Pennsylvania
Status: Offline
Points: 31169
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Posted: August 21 2008 at 11:29 |
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Petrovsk Mizinski
Prog Reviewer
Joined: December 24 2007
Location: Ukraine
Status: Offline
Points: 25210
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Posted: August 21 2008 at 11:49 |
Cannot find sleeping pills.... want to sleep... but not tired enough
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Statutory-Mike
Forum Senior Member
Joined: February 15 2008
Location: Long Island
Status: Offline
Points: 3737
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Posted: August 21 2008 at 13:11 |
sleeping is for the weak. f**kKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK
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Statutory-Mike
Forum Senior Member
Joined: February 15 2008
Location: Long Island
Status: Offline
Points: 3737
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Posted: August 21 2008 at 13:13 |
f**k RIO!
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